Exploring Raycasting Made Insanely Fast For Collision Detection
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- This video will help you understand why
- Explanation of the
- different sat, dont worry ADDITIONAL RESOURCES AABB: ...
- I present the algorithm for
- Capture from a live-stream I did on twitch implementing
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Optimizing In this video I look at how the "traditional OLC" method of my eyes hurt ---------------------------------- Check me out on GitHub: https://www.github.com/chrischristakis Real-Time gamedev #gamedevelopment #2d #coding
This is the first video of a series where I will explain what I've learned about
In summary, understanding Raycasting Made Insanely Fast For Collision Detection gives us a better perspective.